Author: Antonio Santo

A week of indie games #4

Two of the happiest words any person can hear: IT'S FRIDAY! May your weekend be full of great indie games to play with -- and to help you with that, here you have our carousel of indie news...

How to do a good dev diary (I)

Dev diaries are very common as PR tools, both among AAA companies and indie studios. We’re not talking about technical stuff (like “how we solved this or that coding challenge”) or post-mortems where every figure is broke down and analyzed under the microscope. They’re helpful...

A week of indie news #3

The weekend is here and it’s time to relax and play some indie games. We had some releases this week, here are some of the news of the #indiedev world… ready? We had some work done on our facebook page and now we look cooler than...

A week of indie news #2

It's been an intense week for our games, but don't worry if you missed something: here comes our weekly summary of news! Make sure to follow us on Twitter and Facebook to stay tuned to everything concerning our line-up of indie games. It's friday...

A week of indie news #1

Every week, we summarize what's new in our line-up of indie games in our Twitter feed. Starting from today, we're going to bring these tweets here too  – but make sure to follow us on Twitter and Facebook if you really don't want to miss...

How to spot scammers asking for keys for your game

Hi everyone! We’ve been quite busy, and it’s been some time since we updated our blog, but we’re determined to change that as one of our new year’s resolutions. Today we want to give some tips and tricks on how to spot scammers. You just...

7 tips on creating a good press release for your indie games

Yeees, yeees, we know that we promised to publish a new entry here every Wednesday, but thing is, I suffered a (surprisingly messy) wisdom tooth extraction and I’ve been too busy gobbling down painkillers and feeling sorry for myself. But at least I don’t look...

6 alternatives to Steam for indie developers

Surely you must know the news: Steam announced that it will get rid of Steam Greenlight for good very soon. According to their announcement, this spring Valve will substitute Greenlight with Steam Direct, which will impose a “recoupable fee” per every game you publish there....

Metacritic 101 For Indie Studios

Scores have always been very important for games. Sure, there are many people that look for nuanced reviews from their favorite critics, but alas, you have to admit that there’s a pretty big share of people who read diagonally (if at all) and then jump...