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How to spot scammers asking for keys for your game

Hi everyone! We’ve been quite busy, and it’s been some time since we updated our blog, but we’re determined to change that as one of our new year’s resolutions. Today we want to give some tips and tricks on how to spot scammers. You just...

Should you attend E3 as an indie developer?

A few weeks back, a fellow developer asked us about the possibility to attend next year's E3. And that question turned into an interesting debate in Jaleo's office. After thinking hard about it, and despite the fact that we love Los Angeles, we can only...

Kickstarter: is crowdfunding a good idea?

You have an idea. Perhaps even a small prototype for your first game. But, as always, you are struggling with the most common enemy: funding the project. And surely, someone will say: why don't you try crowdfunding with Kickstarter? That is a question that you...

Is an embargo a good idea for your indie game?

Embargo. It is one of those important-sounding words in the video games industry. More precisely, it is a prohibition you set to publish anything about a particular topic (namely, your games) before a particular date. Since it's your intellectual property we're talking about here, and...

5 tips to make a teaser trailer for your game

Trailers and teasers are one of the most demanded and useful actions in any PR campaign. A trailer can be a powerful asset when a marketing campaign starts or when a company wants to show a new game. An efficient trailer must be entertaining and...

7 tips on creating a good press release for your indie games

Yeees, yeees, we know that we promised to publish a new entry here every Wednesday, but thing is, I suffered a (surprisingly messy) wisdom tooth extraction and I’ve been too busy gobbling down painkillers and feeling sorry for myself. But at least I don’t look...

6 alternatives to Steam for indie developers

Surely you must know the news: Steam announced that it will get rid of Steam Greenlight for good very soon. According to their announcement, this spring Valve will substitute Greenlight with Steam Direct, which will impose a “recoupable fee” per every game you publish there....